

Amoebas on the run: dice show which one is wanted โ the path to it follows devious rules.
Cards showing amoebas, labs and air vents lie in a circle. Four dice determine which amoeba is wanted (starting lab, direction, pattern, color). Your gaze travels card by card โ but vents make amoebas mutate, and some have escaped entirely. First to tap the right card scores.
Panic Lab trains rule-guided visual tracking: attention must follow a precise trail while applying transformation rules along the way ("after the vent, it has stripes instead of dots"). That calls for concentration, working memory and constant updating โ packed into a circle of cards.
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